Glossary-
Non-diegetic: It's the audio in the movie or any form of media that's played in the media that can't be heard by characters but only the audience.
Diegetic: It's the sound in a form of media that can be heard in the form of media that can be heard by characters. For example music playing from a radio.
Score: it's the name of the track that's been created for a specific film
Mood: It's the after effect of the songs, making someone feel something.
Ambience/(t): It's the term that's used when, its sound captured from the outside of noises such as crowd movements or even naturalistic sound, like birds chirping.
Hyper Real: It's the term used to explain exaggeration such as when a gunshot happens in terms of sound how does it exaggerate a scene? Like ricochet effect for example to emphasise gunshots or death.
Synchronous: Synchronous is the term that describes, sound in a a movie that often works well together and mixes in a fitting manner.
Non-synchronous: Is essentially the name of the term that is the opposite of Synchronous where the sound and sfx don't all work with the scene and sounds different.
Naturalistic: It's the term used to show sound being inspired by naturalistic sound such as dialogue.
Functional Dialogue: A spoken conversation between two characters that often involves short and sweet sentences, that includes instructions showing a relationship between the two characters.
Sound Bridge: A sound bridge is a type of sound editing that occurs when sound carries over the visual transition in a film. A diegetic sound effect that drifts into the next scene and links scenes in the films together. They're often seen as non-synchronous.
Sound Motif: When we get a recurring theme and is a part of the score. Helps us to expect something coming when that "motif" is played as it's recognisable.
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